Righteousness: Holy Fire

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Denali's picture
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Joined: 2011-10-18

So, according to the AB of Holy Fire:

Quote:
Holy Fire Cleanse the foul undead in purifying flames.

Syntax: SMITE WITH HOLY FIRE
Faith Gained: +10
Damage Source: Faith
Damage Type: Holy
The debased undead, beneath even your pity, may be cleansed of their foul form in the purifying forge of holy fires.

I always assumed that against denizens/people (if the ability ever happens) who're flagged 'undead', the damage caused by Holy Fire would be noticeably larger than just using the basic Fury attack. In a little log snippet below, I compared basic bashing on something you'd think would be undead with both Fury and Holy Fire:

Lower deck of a beached ship. (Far Coast beaches.)
An undead sailor stands here moaning.
You see exits leading out, east, and northeast.
9675h, 5844e, 387f xb-p undead

Almost insubstantial in shape, this man was a sailor of a Keshianmerchant ship. In death he retains many of the traits still he had in life which are clearly visible. Rotting skin hangsfrom his face and body. There are small holes that appear to drill a void through the torso fo this man, showing what is beyond their incorporeal form.
An undead sailor seems strong and confident.
He is strangely weightless.
You see nothing in it.
9675h, 5850e, 386f xb-Targetting: undead
smite undead with holy fire

Drawing upon the wrath of Lims-Kragma, the Mistress of Death, holy fire limns your warhammer in a furious blaze.
9675h, 5849e, 383f x A:50% - an undead sailor: Healthy -

You smite an undead sailor with an iron warhammer in a furious burst of charring flame. The holy fire scorches his living flesh.
9675h, 5849e, 413f x A:60% - an undead sailor: Wounded -smite undead with holy fire

You must wait until you regain balance.
9675h, 5849e, 412f x A:60% - an undead sailor: Wounded -

You have regained balance.
9675h, 5849e, 412f xb A:60% - an undead sailor: Wounded -smite undead with holy fire

Drawing upon the wrath of Lims-Kragma, the Mistress of Death, holy fire limns your warhammer in a furious blaze.
9675h, 5848e, 411f x A:60% - an undead sailor: Wounded -

An undead sailor swings a glowing sword in an arc, almost decapitating you with a glancing blow to your shoulder.
9675h, 5439e, 411f x A:55% - an undead sailor: Wounded -

You smite an undead sailor with an iron warhammer in a furious burst of charring flame. The holy fire scorches his living flesh.
9675h, 5439e, 441f x A:65% - an undead sailor: Battered -

An undead sailor swings a glowing sword in an arc, almost decapitating you with a glancing blow to your shoulder.
9675h, 5072e, 441f x A:60% - an undead sailor: Battered -

You have regained balance.
9675h, 5072e, 441f xb A:60% - an undead sailor: Battered -smite undead with holy fire

Drawing upon the wrath of Lims-Kragma, the Mistress of Death, holy fire limns your warhammer in a furious blaze.
9675h, 5071e, 440f x A:60% - an undead sailor: Battered -

You smite an undead sailor with an iron warhammer in a furious burst of charring flame. The holy fire scorches his living flesh.
Unable to sustain the beating anymore, an undead sailor collapses lifelessly to the floor, broken and beaten.
You have slain an undead sailor.
9675h, 5071e, 469f x A:70% -

---

9675h, 5821e, 467f xb-smite undead with fury

You bring back your arm, and an iron warhammer begins glowing blue-white.
9675h, 5849e, 467f x A:69% - an undead sailor: Healthy -

You hurl an iron warhammer at an undead sailor and smite him with divine fury.
9675h, 5849e, 496f x A:79% - an undead sailor: Battered -smite undead with fury

You must wait until you regain balance.
9675h, 5849e, 495f x A:79% - an undead sailor: Battered -

You have regained balance.
9675h, 5849e, 495f xb A:79% - an undead sailor: Battered -smite undead with fury

You bring back your arm, and an iron warhammer begins glowing blue-white.
9675h, 5848e, 495f x A:79% - an undead sailor: Battered -

An undead sailor swings a glowing sword in an arc, almost decapitating you with a glancing blow to your shoulder.
9675h, 5462e, 495f x A:74% - an undead sailor: Battered -

You hurl an iron warhammer at an undead sailor and smite him with divine fury.
Unable to sustain the beating anymore, an undead sailor collapses lifelessly to the floor, broken and beaten.
You have slain an undead sailor.
9675h, 5462e, 525f x A:84% -

You are no longer in the throes of combat.

Is it just me having a wee little bit of false hope that I'd play around with Holy Fire against 'undead' things like the ghosts in both the Frontier Valley and the Hadati crypt alongside of those Far Coast undead things, or is the skill just not delivering as much as I'd hoped it would?

Edit: And yes, I'll typo that mistake in the probed desc.

Anders's picture
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Joined: 2011-10-18

about 95% of the game's undead mobs are not tagged as such atm.

Kalos (not verified)
Kalos's picture

AndersAldous wrote:
about 95% of the game's undead mobs are not tagged as such atm.

This. I've suspected this since the beginning, consider:

Quote:
You smite an undead sailor with an iron warhammer in a furious burst of charring flame. The holy fire scorches his living flesh.
Unable to sustain the beating anymore, an undead sailor collapses

Living flesh?

Zanrik (not verified)
Kalos's picture

I assume it is just fluff, the skill being a parry-defendable I assume is just in to give us a bit of diversity and try to break the defense chain with an odd attack.

Kalos (not verified)
Kalos's picture

Probably, but I imagine it's also supposed to be bonus damage vs undead. I wouldn't be overly surprised if we see undead players eventually (thinking Black Guard-style)

Yoink (not verified)
Kalos's picture

That could be pretty cool...I wonder what the mechanics would be for that?

Skargak (not verified)
Kalos's picture

Yoink wrote:
That could be pretty cool...I wonder what the mechanics would be for that?

Probably close to ur'guard from Lusternia.

You take less damage and get stat bonuses at night etc.

Thrake (not verified)
Kalos's picture

Kalos wrote:
This. I've suspected this since the beginning, consider:

Living flesh?

Yeah, I was worried about that, too. It wouldn't be too hard to tag, I guess. If a mob is tagged as being living, attach that description. If a mob is tagged as undead, attach "unliving flesh" to the description.
Shouldn't be too hard, should it?

I noticed the fact that there wasn't much difference as well. I never really bothered to compare, though, so I assumed that it would do half damage with Fury or something of the like.

Sintor's picture
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Joined: 2011-10-18

All the undead aren't flagged undead and I bugged it on... day 2. There are two sailors who are flagged undead and holy fire does do extra damage. You can tell they are undead because the combat prompt instead of Healthy/Wounded etc, says: Dead?!

MrConor (not verified)
Kalos's picture

Kalos wrote:
Probably, but I imagine it's also supposed to be bonus damage vs undead. I wouldn't be overly surprised if we see undead players eventually (thinking Black Guard-style)

Considering the presence of the Order of Lims-Kragma in all three main cities, I don't see this as likely, unless the devs want civil war. Undead are an abomination to the Goddess of Death, as per the Wraith hunt.
Murmandamus got away with it in the books because, in the books, the Moredhel don't worship any Gods. Unlike Murmandamus himself.

vespy (not verified)
Kalos's picture

Guys, it says living flesh because you're considered to be attacking something thats not undead.

So...its like the melting ice spikes thing, it means it won't do much.

I suppose it will change to "scorches his undead flesh, burning him horribly" or some equivalent if something is actually flagged as undead.

Xaros's picture
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Joined: 2011-10-18

hold on, let me get what it looks like.

Here it is

You smite a dark wight with an iron warhammer in a furious burst of charring flame. He screams in agony as his undead corpse writhes in the holy fire.
1178h, 0e, 31f x A:60% - a dark wight: Dead?!

Ishap's picture
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Joined: 2011-10-18

Yup, if it says "living flesh" on something like an undead sailor, it means the NPC isn't flagged properly. You should bug it with the mob ID # and the builders will fix it.

Denali's picture
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Joined: 2011-10-18

Oh, alrighty. Thanks for the clarification everyone! If I'm to BUG every mobID which is supposed to be undead but isn't though, hope you don't mind long reports. Stare

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